Day 259: Tokaido

 

I’ve had Tokaido on my Games Wish List for a while and I was able to play it tonight with my gaming group. The game is worthy of its accolades; the artwork is gorgeous and gameplay smooth and relaxing. After we finished, I asked for another round next week.

The photo above was my view at tonight’s table. It’s a beautiful setup, but there’s something the picture can’t capture: the “soundtrack” to the game that one of our group had playing through his phone. The music meshed perfectly with Tokaido’s calm and mellow theme and it was a nice change of pace for a Wednesday night.

Day 258: Steve Jackson’s Sorcery

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As a young teenager many moons ago, I loved Steve Jackson’s Sorcery!. This was a series of four books that was the prolific game designer’s take on Choose Your Own Adventure. After you read a page there were two or more choices that would take your story elsewhere. Choose one and go to the designated page to read the consequences of your action. Repeat until your story ended. It was a swords-and-sorcery tale, which appealed to my D&D-playing tastes at the time.

The best part of Sorcery! was the ability to learn spells and use them during your journey. There was a separate spell book that contained the spells and the codes for these spells. Every so often in your adventure, you would be given a choice of a few codes and had to pick one to cast the correct spell for the given situation.

I remember sitting in my local Vroman’s bookstore reading the spell book, trying to memorize the codes for the spells. It seemed like there were hundreds of spells, so after saving my allowance, I finally bought my own copy of the spell book, which made life much easier. I devoured the first two books of the series before my interest petered out. I bought the third book, but didn’t read it as much as the first two.

My waning interest coincided with my high school years and I’m not sure if I ever finished the third and fourth books. I’m sure they collected dust before being passed on to my brothers then Goodwill or the trash can.

I hadn’t thought about the books in quite some time, when last week I came across a website touting free Android games on Amazon. One was called Sorcery! and it sounded interesting, so I downloaded it to play later. Once the game was downloading I noticed Steve Jackson’s* name. I didn’t make the connection.

But once the title screen appeared, I nearly yelped out loud. I recognized that typeface and thought, No. Way.

I read the introduction and immediately recalled the familiar Shamutanti Hills setting.

Yes. Way.

It was the book I had spent so many hours as a youth reading and re-reading!

It’s been updated for today’s tech-savvy kids. The book is now an app with music, graphics, and a slick, user-friendly interface. Thankfully, it’s still the same wonderful fantasy story.

I have not geeked out on anything this hard in a while. Having Steve Jackson’s Sorcery! on my phone? My 1984 self would have been blown away.

In fact, so is my 2015 self.

*Update (9/16/15): All this time I thought that it was the well-known American game designer Steve Jackson. After I tweeted this post last night, the kind folks at Steve Jackson Games informed me that the Sorcery! author is actually a British game designer. My apologies for the mix-up. 

Day 253: New Year, New Teams

Kashyyyk Wookies

Kashyyyk Wookies

For the first time in years, I have more than one fantasy football team. That’s twice the amount of players to follow and stress over. Twice the heartache during the season. Twice the payouts at the end of the year (hopefully).

In honor of Episode VII opening in December, I named my teams the Kashyyyk Wookies and the Tusken Raiders, respectively. I hope the Force is strong in all of my players’ knees and they bring me another championship trophy or two.

Both of my leagues were auction drafts, with slight differences in scoring, waiver wire pickups, etc. The Wookies are in a redraft league and the Raiders are part of a keeper league.

Here are the players I’ll be rooting for and/or cursing this year:

Kashyyyk Wookies:

QB Andrew Luck

RB Adrian Peterson

RB Duke Johnson

WR DeSean Jackson

WR Julian Edelman

TE Dwayne Allen

WR/RB/TE Keenan Allen

Bench: Sammy Watkins, Todd Gurley, Carson Palmer, Charles Sims, Ty Montgomery

Note: I haven’t paid over $1 for a K or DEF in years and have been streaming both positions before it was called streaming. Thus, I’ve left them off my list. 

Tusken Raiders:

QB Drew Brees

RB Mark Ingram

RB Matt Forte

WR Jeremy Maclin

WR Vincent Jackson

TE Rob Gronkowski

WR/TE Keenan Allen

WR/RB John Brown

Bench: LeGarrette Blount, Ryan Mathews, Jordan Cameron, Brian Quick, Pierre Garcon, Carson Palmer, Marvin Jones, Ka’Deem Carey, and Knile Davis.

Day 252: Carcassonne

Carcassone

Carcassone

I dusted off my copy of Carcassonne and played it for the first time tonight, thanks to the weekly gaming group at my FLGS (Friendly Local Game Store). I’ve had this game for over a decade, but it’s never made it to the table. After I bought it my buddies and I got into poker, so that became our weekly and twice-weekly game night for years.

My recent gaming rebirth had me itching to play Carcassonne and three of us played the game tonight. I liked the mellow tile-laying experience; it’s a pleasant game from beginning to end with the only stress being trying to complete the cities, roads, and other structures to score points.

After playing Samurai, Taluva, and Lost Valley: Yukon Goldrush, Carcassonne was a nice and light change of pace. I’m not sure if I’m a fan yet, but I enjoyed seeing the tiles all laid out at the end; it was like we created a nice countryside with meeple citizens.

Day 244: Plants vs. Zombies

Plants vs. Zombies

Plants vs. Zombies

My nieces and nephew introduced me to Plants vs. Zombies years ago, but I never understood the hype … until last week.

After downloading the Android app, I quickly got sucked into protecting my home from all sorts of zombies. I learned how to plant sunflowers to generate sunlight that I needed for more powerful plants. I learned the ecstasy of a last-second save at my doorstep. And I learned the agony of having my brains eaten by my undead friends.

While it’ll never satisfy my board game cravings, Plants vs. Zombies is a fine way to fill up some free time … or stay up past one’s bedtime, as yours truly did last night.

Day 229: 7 Wonders

7 Wonders

7 Wonders

After a few rounds of solo play to get acquainted with the rules, I played 7 Wonders with my niece and nephew. We’d played plenty of rounds of  Sushi Go!, which turned out to be the perfect segue to 7 Wonders since both share a similar card-drafting mechanic (play one card from your hand, then pass the hand to your opponent).

7 Wonders is currently my favorite game. I love the civilization-building theme. Players build their cities and score victory points based on their city’s structures, treasury, military, science and technology, commerce, guilds, and their wonders (for example, Giza’s wonder is the pyramids). The cards represent the structures and players accumulate points based on the cards and other factors.

A player’s city is built up during three ages and each age consists of six turns. With how simple the game is and how quickly it can be played (30-45 minutes), there’s a surprising amount of depth here. Different strategies yield different results; for example, you can focus on strengthening your military or trying to improve your science and technology. Sometimes during an age, you can try to build your wonder while others build their civilian structures.

So far this year, my top three games are Pandemic, 7 Wonders, and Ticket to Ride. Each one takes less than an hour to play and are terrific for players of all levels. For newbies, I’d recommend Ticket to Ride first. But no collection would be complete without Pandemic or 7 Wonders.

Day 222: Card Games

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Our latest game night was with the youngest members of the family. They liked these three card games the best: Sushi Go!, Pit, and Milles Borne. The most popular was Sushi Go! and we played it numerous times. It was the perfect combination of easy-to-learn rules, fast play, and fun player interaction.

I’ve had the Milles Bornes game sitting in storage for years, so it was nice finally playing it. We did one run-through to figure out the basic game play. We’ll figure out scoring and strategy the next time it makes it to the table.

Pit is always a popular choice with any crowd I play it with and especially with the kids since it gives them an excuse to yell while playing.

I’m pretty sure it’s the same reason why adults like it, too.

Day 214: Game Night Success

Water Works

Water Works

Game Night was a success last night, as my stepdaughter and her friends enjoyed themselves at the house. My wife did an awesome job of cooking while I got things rolling with quick games of Sushi Go! and Love Letter. The kids (they’re not kids anymore, but they’ll always be the kids in our eyes) moved on to Zombie Dice while we cleaned up.

Next up was the always crowd-pleasing Pandemic. It’s been months since I played and I forgot some of the rules, but picked them up again after a brief refresher with the rule book. My wife and I then relaxed with our own game of Zombie Dice while the kids played a rowdy game of Cards Against Humanity.

While we didn’t get to play 7 Wonders, I’m still excited to play it and hopefully we can do another game night soon. If anything, it’ll give us a chance to use our clever water sign shown above.

Day 213: Love Letter

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We’re in the midst of game night and Love Letter was a success. For a game with only handful of cards, there’s a surprising amount of strategy involved.

It’s a fun game of deduction that moves quickly. My favorite part? Anytime someone played the Prince card, aka Brad Pitt. We joked that the player obviously had the Angelina Jolie card in hand.

Ah, game night. I love it.

Day 212: GenCant

GenCant 2015 badge

GenCant 2015 badge

I stumbled on #GenCant earlier today — what a cool idea! This virtual get-together that runs during the same time as Gen Con, the tabletop gaming industry’s biggest convention, is for all us who Can’t make it to Gen Con.

What makes this online “convention” so fun is that there are actual prizes given away and you can even print your own badge (I’m using the one above). I can’t tell you how happy my inner geek is, especially since I’m doing game night tomorrow. Perfect timing for GenCant!

Here’s the history of GenCant from the official site:

“#GenCant started in 2014 on Twitter as Jason Paterson (@nakedmeeple,) Suzanne Sheldon (@425suzanne) and others were chatting enviously about all the Gen Con news in the social media sphere. One fateful Twitter exchange created the hashtag – and GenCant was born. Twitter gamers jumped in head first with enthusiasm by participating in the conversation, tweeting #GenCantContest photos, and donating prizes of all sorts. Soon the event had enough buzz that publishers and designers were asking how to get involved too.

  • GenCant is a community created and fueled event.
  • Call it an UnConvention, a Virtual Con, or Digital Gathering – just call it fun!
  • GenCant is intended to be something a bit fun for everyone who can’t attend the world’s biggest board gaming event, Gen Con.
  • GenCant is not intended as criticism or insult to Gen Con.”

I wonder if there’s a San Diego UnComic Con out there?