November Daily Game Challenge: Tiny Epic Galaxies

This is Day 5 of my Game-and-Blog-Every-Day-in-November Challenge. Search my blog for “Daily Game Challenge” for previous entries.

Tiny Epic Galaxies

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It’s no secret how much I love the Tiny Epic series of games. I’ve raved about them here, here, and here.

Tiny Epic Galaxies is the game that got me hooked on the Tiny Epic games. It’s got dice chucking and set collection wrapped up in a sci-fi theme: three of my favorite things.

But wait, there’s more!

Since Galaxies was published, all of the Tiny Epic games come with solo rules, which makes it easy to take these portable games anywhere to get your board game fix. Tonight I needed a quick game to unwind and 20 minutes of Tiny Epic Galaxies was just what the doctor ordered. I defeated the medium-level Rogue Galaxy, Zendica, and now I’m ready for bed.

Solitaire For Sale

For Sale

For Sale

While getting ready for #GenCantSoloCon (here’s my schedule of games for this weekend) I wanted to see if there was a solo variant for one of my favorite filler games, For Sale. A few clicks and clacks on boardgamegeek.com and I can now play For Sale by myself.

For Sale is an auction-style game played in two rounds. During the first round, players bid on properties (numbered 1-30). A few properties are dealt out and players begin the auction by using their allotted amount of money tokens.The highest bid takes the current highest property, with the second highest bid taking the second highest property, etc. A player can drop out of the bidding at any time and receive half of their bid back along with the current lowest property. They can also pass (i.e., not bid on a property) and take the current lowest property for free. This process is repeated until all properties have been bought.

In the second round, players try to sell their newly acquired properties for checks (valued at $0 to $15,000). This time, the checks are dealt out and players secretly choose one of their properties. After everybody reveals them, the highest valued property earns the current highest valued check, the second highest property earns the second highest check, etc. This process is repeated until all properties have been sold. The player with the most money at the end wins.

For Sale is always a hit whenever I play it. It’s a fantastic quick play that also makes for a great introductory game for new board gamers.

Here’s the link to the original post of the solo play rules. And here’s my rewritten version; the technical writer/editor in me couldn’t resist streamlining the text and making things more consistent and orderly.