Every Night Is Game Night: Dragon Run


Technically, my Every Night Is Game Night: My Daily Play & Blog Challenge is over, but I missed a few days so I’m writing about other games I played during May. This is post no. 30, so I’ll write one more and consider my quest completed. What are you playing these days? Tweet me and let me know!

Dragon Run has a special spot in my gaming heart: it was the first game I played with my current gaming group nearly two years ago. We played a five-player game and two of us still attend the game night weekly, while the others stopped showing up due to relocation and new work schedules.

Last year around my one-year anniversary of being a part of the group I asked the owner of the game to bring it in. It was fun revisiting a blast from the past, especially with one of the O.G.s (Original Gamers) that I knew.

Dragon Run is a fast, push-your-luck card game of grabbing treasure in a dungeon before a dragon wakes up to burn you to a crisp. The dungeon is a deck of 10 cards: nine of them direct you to take an action or stop, the 10th is the fire-breathing dragon. Each player has two hit points, so you hope to only see that dragon once on your turn. You’ll also have a special ability specific to your character.

In addition to collecting treasures, you’ll get potions and artifacts that help fend off the monster. Any time the dragon shows up, the dungeon deck is reshuffled and the hunt continues until only one player remains or if the dragon is done breathing its fire. In this latter case, the player with the most treasure wins.

I’ll never turn down a game of Dragon Run, if only because it reminds me of my gaming past. It was the reason why I couldn’t resist buying my own copy when I found it at Gamex 2017 a few weeks ago.